2–6 players, one phone
Pass-and-play: the phone goes around the table, no internet needed. At a café, on a trip, after dinner.
Flip your pawn, hunt the Jack.
13: Jack Hunt is a free card game played by 2–6 players passing one phone around, solo against bots, online with friends via invite codes, or against strangers through Quick Play. Each round you place your pawn straight or reversed, First to 13 points wins.
Free card game · iOS & Android
Want to read the rules first?The Story
Nazif Usta
There was a coffeehouse in this neighborhood. They called it Çınaraltı — "Under the Plane Tree." The tables were felt green, the light always a little golden… and once a month, maybe twice, the fourth chair stayed empty.
There was a table under the Plane Tree.
Nazif Usta
No one ever saw him arrive — he was simply there. No one knew his real name; they just called him Jack. Because like the face-down cards, he was always hiding too.
Everyone knew him. No one knew his name.
Nazif Usta
He left eight cards on the table and swept the rest away. And a coin… one face calm, the other bearing his own. "Before you decide," he said, "flip this."
Eight cards, one coin, one choice.
Nazif Usta
Keep it straight, and you're safe. But flip the coin… and you're hunting Jack. Find him, and your story gets written tonight. Miss him, and you pay the price.
Stay safe — or hunt him.
Jack
Sit down. That chair was left empty for you. The coin is in front of you… the choice is yours.
Take a seat at the table.
Rotate your phone for a two-page read
Turn the page with the arrow keys, the buttons, or a swipe
Gameplay
Each hand, 5 cards are dealt: the center one face up, the 4 corners face down. On your turn, place your pawn on a corner card.
Go safe and you score standard points no matter the card.
Go hunt and you're chasing the Jack. Find it for +5! Miss it and pay a penalty.
If the center card is a Jack, every hunt score doubles — the Jack hunt pays up to +10!
Play safe twice in a row and you must hunt on the third hand. No playing it safe forever!
First to reach 13 points or more wins. If several players cross at once, they play an extra hand to decide it.
The signature moment
The table waits on your move. The pawn flips, the card turns — and either the Jack grins back at you, or you write down the penalty. This is exactly when the table holds its breath.
Modes
Pass-and-play: the phone goes around the table, no internet needed. At a café, on a trip, after dinner.
Three difficulties: Easy, Normal, Hard. The Hard bot really does the math — cautious when ahead, fearless when behind.
Share a 6-digit invite code and sit at the same table. No account, no sign-up; empty seats can be filled with bots.
Join the queue and match with whoever is playing right now. The match runs on the server: nobody can peek at the cards or write their own score.
Progress and competition
Every online match you play lands in your profile. You claim your own nickname, your statistics build up, and you see where you stand on the weekly and monthly boards.
It is unique; that name represents you at the table and on the board. The first one is free.
Matches played and won, your successful Jack hunts, your best single-hand score, your win streaks.
The top 100 plus your own rank. Every period starts from zero — joining late still means a fair race.
Good to know
Yes. Pass-and-play and bot games work fully offline; only the online modes need a connection.
Yes, Quick Play matches you with whoever is playing right now. To be straight with you: if there are not enough people in the queue, empty seats fill with bots after a short wait.
Completely free; ads only appear between games, never mid-hand. Everything purchasable is visual — no advantage is ever sold.
Placing your pawn flipped means you’re hunting the Jack that hand: +5 if you find it, a penalty otherwise. High risk, high reward.
Flip the pawn, hunt the Jack — your seat at the table is waiting.